Auction House is Back Online

Posted by DHAdmin on May 10th, 2013 at 8:16 pm
Blizzard Quote [source]

Maintenance has concluded, and both the gold and real-money Auction Houses are now live. Gold trades have also been reactivated. Please note that we have temporarily reverted the stack size for gold on the real-money Auction House from 10,000,000 to 1,000,000. (At the moment, there’s an active bug preventing gold stack sizes from displaying correctly in the Auction House at values higher than 1,000,000, so we've temporarily reversed this change the until we can fix it.)

Important: To help reduce load and improve the overall stability of the auction house system, the game may temporarily limit traffic to the auction house, especially following maintenance. This is done automatically, and players may occasionally see a grayed-out auction house button as a result. If the auction house button is grayed-out, please wait a few minutes and then try again.

Monster Health and Drop Rate Changes in Patch 1.08 Clarification

Posted by DHAdmin on May 9th, 2013 at 3:37 pm
Blizzard Quote [source]
Here are the exact values for clarification:

  • Experience granted by the following monsters has been reduced to better match their HP:
    • By 75% for:
      • Brood Hatchlings, Cavern Spiders, Spiderlings, Stygian Crawlers, and Tormented Stingers

    • By 60% for:
      • Accursed, Betrayed, Blazing Ghouls, Ghouls, Murderous Fiends, Reviled, Savage Fiends, and Vicious Ghouls

    • By 50% for:
      • Bile Crawlers, Crazed Cultists, Crazed Summoners, Dark Conjurers, Dark Cultists, Dark Summoners, Dark Zealots, Deranged Cultists, Doom Wraiths, Enraged Zealots, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Foul Conjurers, Ravenous Dead, Shade Stalkers, Shadow Vermin, Skeletal Crawlers, and Spine Lashers

    • By 40% for:
      • Dark Moon Clan Impalers, Moon Clan Impalers

    • By 34% for:
      • Blazing Guardians, Charged Constructs, Chilling Constructs, Frost Guardians, Noxious Guardians, Shock Guardians, Smoldering Constructs, and Toxic Constructs

    • By 25% for:
      • Dust Shamblers, Hungry Corpses, Retching Cadavers

  • The chance for the following monsters to drop loot has also been reduced to better match their HP:
    • By 60% for:
      • Accursed, Betrayed, Blazing Ghouls, Ghouls, Murderous Fiends, Reviled, Savage Fiends, and Vicious Ghouls

    • By 50% for:
      • Bile Crawlers, Crazed Cultists, Dark Cultists, Dark Zealots, Deranged Cultists, Doom Wraiths, Enraged Zealots, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Ravenous Dead, Shade Stalkers, Shadow Vermin, Skeletal Crawlers, and Spine Lashers

    • By 40% for:
      • Dark Moon Clan Impalers, Moon Clan Impalers

    • By 34% for:
      • Blazing Guardians, Charged Constructs, Chilling Constructs, Frost Guardians, Noxious Guardians, Shock Guardians, Smoldering Constructs. and Toxic Constructs

    • By 25% for:
      • Brood Hatchlings, Cavern Spiders, Crazed Summoners, Dark Conjurers, Dark Summoners, Dust Shamblers, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Foul Conjurers, Hungry Corpses, Retching Cadavers, Spiderlings


These changes were about balancing monster difficulty vs. monster reward. It also helped us make sure that we weren't making any zones in Act I, Act II, and Act IV too OP, or the next must-go-to place for farming, by increasing their density. This way, zones should be more even in terms of reward, which should in turn give players more options when deciding where they want to farm.

No Server Rollback Needed to Solve Duping Situation

Posted by DHAdmin on May 8th, 2013 at 12:28 am
Blizzard Quote [source]

At this time (and after careful consideration), we've decided to not move forward with rolling back the servers. We feel that this is the best course of action given the nature of the dupe, how relatively few players used it, and the fact that its effects were fairly limited within the region. We've been able to successfully identify players who duplicated gold by using this specific bug, and are focusing on these accounts to make corrections. While this is a time-consuming and very detailed process, we believe it's the most appropriate choice given the circumstances. We know that some of you may disagree, but we feel that performing a full roll back would impact the community in an even greater way, as it would require significant downtime as well as revert the progress legitimate players have made since patch 1.0.8 was released this morning.

Urgent Maintenance – 5/7/2013

Posted by DHAdmin on May 7th, 2013 at 10:30 pm
Blizzard Quote [source]

10:35 p.m. PDT: To assist our teams with their review process, we have disabled all gold trades in the Americas region until further notice. Players can still trade items, but trades that involve any sum of gold currency cannot be completed.

10:15 p.m. PDT: We believe we’ve found a fix for the gold duplication bug and will be deploying it shortly to all regions. In order to implement this fix, we'll be bringing Diablo III into maintenance. We anticipate this maintenance will last for approximately 1 hour, lasting until approximately 11:30 p.m. PDT.

Auction Houses Temporarily Offline -- Update

Posted by DHAdmin on May 7th, 2013 at 9:06 pm
Blizzard Quote [source]
Hey everyone,

As you may have already seen in the Breaking News window (or discovered while trying to load up the Auction House once logged in), we've brought both the gold and real-money Auction Houses offline for maintenance. After the release of Patch 1.0.8 this morning, we found that some players were exploiting a bug that enabled them to duplicate gold through the Auction House. We're working on fixing the bug right now, and bringing the Auction Houses offline helps us troubleshoot in a more stable environment while preventing further exploiting.

Q. When will the Auction House be available?
We don’t have an ETA just yet. Our priority at the moment is (of course) to fix the bug and make sure it can’t happen again. We know this is an inconvenience for some of our players, so we’ll be providing updates in this thread as soon as we have any details to share.

Q. Will there be a rollback?
Our priority is to fix any issues with the game client first—that's what we're working on right now. After we've addressed the situation, we'll need to determine whether or not a rollback is appropriate. We know this is an important issue for all of our players, so we’ll be sure keep you informed of what's happening and will provide any updates in this thread, as well.

Q. Will players be banned for using this dupe?
We're currently in the process of reviewing the accounts involved and taking appropriate actions, including temporary locks, suspensions, and/or bans. Our exploitation policy for Diablo III can be found here, which should give you an overview of the kinds of activities that are and aren’t cool within the game.

Thank you for all of your reports, and for your patience. In the meantime, to help streamline communication, we're going to be locking and redirecting posts to this location.
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