Diablo III patch 1.0.7a is now live in the Americas. Check out the full patch notes below to learn about all the latest changes.
Important: Please note that you will not be prompted to download patch 1.0.7a until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is the Americas, you will be unable to log into Europe or Asia using Global Play after patch 1.0.7 is live until those regions have also patched.

The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.


If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
During the development of patch 1.0.7, a Wizard bug relating to Arcane Power on Crit was introduced when we fixed a bug that was causing Blizzard to not proc it at all.
The good news is, as of patch 1.0.7, Blizzard can now trigger Arcane Power on Crit! The bad news is, by fixing the bug with Blizzard, we introduced a new bug that was causing Archon: Disintegration Wave, Disintegrate, Energy Twister, Meteor, and Ray of Frost to trigger Arcane Power on Crit twice per proc rather than once per proc, resulting in a higher than normal proc rate. We plan on fixing this bug very soon, and wanted to give you a heads-up about it.
DaDaDom, Gubear, rimmi2002 and are this weeks winners.
Contest is now over.
Another week and again we have 3 prizes of 10 million gold each to be given away.
Rules & How to Enter:
That’s one of the reasons we added the Monster Power system: it allows players to further tune how challenging enemies are in each difficulty setting, regardless of level. Also when Travis Day spoke about allowing Legendary items to scale up in our recent Developer Journal: Itemization Update, that means they will be able to drop at lower levels too. We’ll be looking not only at letting low-level Legendaries drop at higher levels, but we’ll also be allowing higher level Legendaries to drop at lower levels. In addition, the targeted drops we mentioned in the Itemization Update are intended to improve the level up game as well.
Below are some specific examples we’re considering which we feel will benefit all players, regardless of level: